Saturday, June 17, 2017

Review: POPO CAN

With E3 having come and gone, it feels appropriate to look at a manga about games.  Alas, like a bad E3 trailer this one promises one thing and offers something else (and something worse) entirely.

POPO CAN, by Masakazu Iwasaki.  First published in 2003 and first published in North America in 2003.



PLOT:

Yasuharu Koizumi was only looking for a weird new video game to play.  What he got was the game's heroine, Popomi, popping out of his TV on a vague quest.  In the mean time, she's content to hang around Yasuharu's house, eat his food, get fawned over by his grandfather, mess with Yasuharu's childhood friend Miko, and generally sow chaos wherever she goes.  That's not even counting the robot housekeeper and the ineffectual villainess that follows after Popomi!

Thursday, June 8, 2017

Review: FUJOSHI RUMI

With con season in full swing, it's time to once again take a look at manga that are all about fandom, otaku-dom, and all things nerdy.  Of course, these days the focus is less on the traditional male otaku and more on their pervy sisters in slashiness, the fujoshi.

FUJOSHI RUMI (Mousou shoujo otaku kei), by Natsumi Konjoh.  First published in 2006 and first published in North America in 2008.



PLOT:

Rumi was simply content to spend her days squeeing over her favorite shows, her favorite man-on-man ships, and especially her own vivid fantasies about class hunk Chiba and his best friend Takahito hooking up.  Then Takahito accepted an invitation to model for her in art club and instead found himself falling head over heels for Rumi.  He might not understand what she's talking about half the time, but he's determined to make his feelings for her known even if he must compete with both his best friend and Rumi's newest fujoshi friend for her time and attention.